Am a designer with a passion for helping large and small businesses to turn their ideas into great products their customers love.
A UX designer primarily experienced and expert in user-centered design, visual design, interaction design and information architecture. I combine my data driven and analytical approach to design strong visual designs while delivering products that are both engaging and highly usable.
Well-defined and well-executed UX process makes it possible to craft amazing experiences for my customers and users
My process involves gathering the product, user, business and technical requirements together and come up with deliverables, personas, style guides.
My problem statements are set of actionable summary of my user pain-points and the problem they would like to solve in the design.
I conduct the user research to incorporates the needs, goals, and observed behavior patterns of your target audience.
My process always involves digital prototyping which allow me to build realistic, clickable proof of concepts that allow my users and stakeholders to get a feel for what I am building.
I believe in A/B testing, a technique of showing two or more variants of a design to my users at random to find out which one performs better.
User feedback is an essential part of the my product design process and an integral part of user research as a whole.
Creating meaningful experiences through my design skills.
Highly skilled & accomplished designer
Developing workflows & Interaction flows
Thoughtful & creative designer that delivers
Designing wireframes & Interactive designs
Realistic user interaction preparation.
Figma, In Vision, Balsamiq, Adobe XD, Adobe CC, Sketch
Use cutting edge front end technologies
Highly scalable backend application designs
When it’s done right, it helps boost career. The right planning, you can ensure that your work is delivered on time and within budget.
Project Duration: 9 Months
Project: ODIGO QUOTES
Roles & Responsibilities: UX Designer/Researcher
Responsible for production of both high and low fidelity wireframes and prototypes. Interacting with the client for use case discussions and conducting the focus groups with multiple personas for arriving at the seamless user interface for the experience of the client interacting with the website. Designing the web application using the latest frontend technologies in association with the team of developers. Was instrumental in deploying the application to the cloud.
View DetailsDuration: 6 Months
Project: M4MATCH
Roles & Responsibilities: UX/UI Design/Research
Meet the customer to understand their business requirements, goals and problems. Organize and facilitate customer’s product vision by presentations, researching, conceiving, sketching, low, mid and hi-fidelity wireframes prototyping, usability testing and user-testing. Conduct multiple research methods and run tests to the primary design decisions. Work within the brand guidelines to create the best UX GUI that strengthens the company or speech through its value.
View DetailsProject Duration: 7 Months
Project: TICKET PRISM
Roles & Responsibilities: UX Designer
I was responsible initially to gather the requirements and conducting focus groups to understand the market and the limitations of the current event management web applications. Based on these understandings, I came up with the initial sketches and worked with the stakeholders. These sketches were converted into both high and low fidelity wireframes. The responsive design that I had created was very well received by the stakeholders.
View DetailsAs human beings, we have to discuss and keep communication with others. It’s like a relationship that we can’t oppose. Communication is the best way to achieve the leadership skill. If you don’t communicate then you can’t express your opinion to others. Try to communicate and give chance to others to communicate with you.